Class Definition

Core metadata for the current class.

Stats

Base stats and level scaling applied directly to stored LevelingCore values.

Behavior: On class select, stats add base + ((level - 1) * perLevel). Level ups add perLevel. Level downs remove perLevel.

Passives

Permanent bonuses or modifiers applied to a class.

Equipment Rules

Allowed weapons and armor IDs for the class.

Allowed Weapons

Allowed Armor

Class JSON Preview

Live JSON output generated from the current form.


          

Manifest Preview

Generated automatically for full class pack ZIP exports.